/** * Circles * by Xavier Gouchet (2008) **/ // Canvas Size int width = 640; int height = 480; float cx = width/2; float cy = height/2; // Circles Circle clist[]; int maxcount; int count; float minradius = 5; float maxradius = 20; // boolean debug = false; // Setup void setup(){ // basic canvas setup size(width,height); background(0); //frameRate(12); smooth(); // Circles init maxcount = 400; count = 0; clist = new Circle[maxcount]; } void draw(){ if (count