int mxtry = 10; float radius = 10; float sqradius = radius*radius; class Circle{ // Members float x, y, px, py; int parent; Circle(){ x = 0; y = 0; } void Position(){ if (count>=0){ for(int i=0; i=0)&&(x<=width)&&(y>=0)&&(y<=height)){ for (int j=0; j 5; rd-= 2){ fill(count%255,130,255,20-rd); ellipse(x,y,rd,rd); } } float GetX(){ return x; } float GetY(){ return y; } }